DDoS protection
Route supported game traffic through the ShieldFlare edge. The platform is being designed around protection workflows intended to help keep legitimate players connected during unwanted traffic events.
Network securityShieldFlare Game is being built to bring game server protection, infrastructure management and network visibility into one dedicated platform. Connect your servers, manage your resources and gain more control over the traffic reaching your infrastructure.
The goal is to give server owners a single place to manage protected IP addresses, infrastructure, traffic policies and server visibility, without having to piece together multiple disconnected tools.
Route supported game traffic through the ShieldFlare edge. The platform is being designed around protection workflows intended to help keep legitimate players connected during unwanted traffic events.
Network securityOrganise the machines that run your game servers. A central panel is intended to make it easier to register nodes, review their state and associate game services with the correct infrastructure.
InfrastructureManage dedicated IP addresses through a central allocation system. The intended lifecycle covers available, reserved, active and released resources, helping keep assignments organised.
IP managementPlanned monitoring includes bandwidth usage, CPU and memory consumption, active connections and node availability, giving operators better visibility into their infrastructure.
MonitoringA lightweight agent is planned for customer nodes. It is intended to communicate outbound with the platform, report node metrics and support server management without requiring arbitrary inbound management ports.
Node connectivityKeep track of game services, assigned ports, associated nodes and connection details from one dashboard instead of maintaining a separate overview for each machine.
Central dashboardThe planned architecture supports multiple game services on a node, with explicit port assignments and forwarding rules designed around each service's network requirements.
Traffic routingPlanned controls include per-server protection thresholds, configurable block durations, geographic restrictions, trusted IP addresses and custom server MOTD options where supported.
Custom policiesManage blocked addresses, trusted sources and manual unblock actions through a central interface. The objective is to make security policy easier to inspect and maintain.
Access controlA central history is planned for reviewing security events and attack activity. Future notifications may include email, push notifications and Discord webhooks.
Visibility and alertsThe intended initial model integrates with ShieldFlare credits. Account usage and service limits are planned to be visible alongside the resources they apply to.
Account managementThe longer-term direction includes additional edge locations, multi-node failover, historical analytics, API access and tools for hosting providers and resellers.
Future capabilitiesGame infrastructure has different requirements from a standard website. Protocols, ports, connection patterns and legitimate player traffic all matter. ShieldFlare Game is being designed with those requirements in mind.
The goal is to bring network protection and operational controls closer together, so server owners can manage their services without losing sight of the traffic and infrastructure behind them.
The platform is intended to support a practical workflow for game communities, independent server owners and hosting providers that need a clearer view of their protected infrastructure.
View registered nodes, associated game servers, connection information and allocated IP resources from a central management interface.
The planned Game Agent will establish an outbound connection to the platform. This is intended to simplify management when a node should not expose additional inbound management ports.
The intended experience uses existing ShieldFlare accounts for sign-in, with platform-specific permissions and access to the relevant game services.
Keep game-specific traffic settings, access rules and service assignments together. The intention is to make changes easier to track and manage as infrastructure grows.
A simple operating model connects the control panel, customer infrastructure and the ShieldFlare edge.
Sign in through the planned ShieldFlare account integration and access the Game control panel.
Register a supported machine and connect it through the planned Game Agent workflow.
Associate IP resources, ports and game server settings with the relevant node.
Use the intended dashboard to review infrastructure metrics, service configuration and security events.
ShieldFlare Game is intended to build on the wider ShieldFlare ecosystem, including account integration, IP resource management and shared edge infrastructure. Game-specific management will have its own dedicated interface and backend, designed around the requirements of game server operators.
A few details about the current status and the intended direction of the platform.
ShieldFlare Game is being developed to make game server infrastructure easier to protect, operate and understand. The platform is not open to the public yet.